Ghostmunch

I worked with 8 other people on this project, 1 of whom was a programmer and one of the designers could also code pretty well. Things i worked on were the camera's smooth movement to keep all players in view and zooming in when players moved together. i also worked on other things like parts of the screenspace UI and the parts of the audio in game. I also spent time working on creating a shader that would disolve walls if a player went behind them.

This was created in Unity using C#

Repo Game

Contact Me

zackwelk@gmail.com

Github

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