Genetic Algorithm

This was a personal project where i created a genetic algorithm to try and guide unit from the spawn to a goal position which is randomly placed along with random boxes that kill the unit if touched. The genetic algorithm uses roulette wheel selection, mutation, crossover and elitism. the genetic algorithm uses strings of bits instead of a container of ints.

This was created using AIE's bootstrap and C++

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Contact Me

zackwelk@gmail.com

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